make it small
Tiny enough to ship before I can overthink it.
No big masterplan. I pick an idea, make it, share what happened, and then see what feels fun to build next.
Something useful, a little weird, and small enough for one person to ship. The idea will land here as soon as it clicks.
Tiny enough to ship before I can overthink it.
The wrong turns are usually the useful part.
If I stop being curious, it’s time for a new experiment.
I’ll share the idea, the ugly first version, and whatever happens after.